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SW Engineer£¨graphics/MHL£©
Location£ºBeijing   Date£º2013-10-12
 
SW Engineer£¨graphics/MHL£©
 
Beijing
 
PURPOSE OF JOB: 
Describe the overall nature and purpose of the job as it exists today.
New feature development and bug fixes in graphics/MHL
 
RESPONSIBILITIES:
1. Troubleshoot for 2D/3D graphics or MHL/HDMI associated issues across frameworks, HAL and kernel of Android platform.
2. Develop test applications by scripts, Java or C++ for 2D/3D graphics or MHL/HDMI function.
3. Develop 2D/3D graphics or MHL/HDMI debug tools.
4. Participate in 2D/3D graphics or MHL/HDMI performance tuning.
5. Participate in new platform bring up on 2D/3D graphics or MHL/HDMI area.
Other Participate in 2D/3D graphics or MHL/HDMI feature development.
       
FUNCTIONAL COMPETENCIES: 
•  2+  year C/C++/Java programming experience on Android based mobile products such as mobile phone, tablet, etc.
•  Familiar with Android graphics pipline.
•  Familiar with Linux kernel, especially driver development.
•  Familiar with GIT/Reop.
•  Good graphics debugging knowledge and skills.
•  Good verbal and written communication skills, in Chinese and English.
•  Good team work, initiative and responsible.
•  Knowledge of OpenGL ES, OpenCL is a plus.
•  Knowledge of graphics computing is a plus.
•  Knowledge of GPU hardware architecture is a plus.
•  Knowledge of OS is a plus.
•  Knowledge of MHL/HDMI driver is a plus.
•  Knowledge of Qualcomm platform (MSM8960 and upwards) is a plus.
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